....Dave Arneson decided to begin a medieval fantasy campaign game for his active Twin Cities club. From the map of the "land" of the "Great Kingdom" and environs -- the territory of the C & C Society -- Dave local'ed (I nice bog wherein to nest the wierd enclave of "Blackmoor", a spot between the '''Great Kingdom" and the fearsome "Egg of Coot". From the Forward to Dungeons & Dragons 1974
Ever since images of the campaign map from the Castle and Crusades society began floating about the world wide web, folks have taken an interest in locating the area where Blackmoor was supposed to be.
One of the best attempts came, of course, from Zenopus, seen HERE on his blog.
For some time now, my running campaign has been set in a version of Blackmoor that is part of the C&C world, and even though my players have thus far not ventured beyond the Northern Marches, I thought it high time I make a map.
The idea is pretty simple - what could a C&C world look like if it took into account the lore and geography of Arneson's Blackmoor. In other words, a Blackmoor world version of the C&C map. Or I should say "maps", because as we have talked about HERE, there is more than one version which I took into account.
Anyway, below is my somewhat crude (hey, I'm no Raphael) but eminently functional world map of Blackmoor. Feel free to use or improve as you please.
A Great World map for Blackmoor
Author: DHBoggs / Labels: Maps
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- DHBoggs
- Game Archaeologist/Anthropologist, Scholar, Historic Preservation Analyst, and a rural American father of three.
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